Pepper&Carrot in India !

WRITTEN_BY David REVOY - - 5 comments
I was invited by the FLOSS event Swatantra 2017 (in Thiruvananthapuram, Kerala, India) to talk about Pepper&Carrot! My talk will be on 20 December at 14h00 and I'll talk about the creation of the artworks and pages on Pepper&Carrot episodes. It will be for sure the longest trip I made for a Pepper&Carrot talk. Also on Swatantra 2017 you'll meet a very interesting panel of talks: RedHat, Krita, GNOME, Purism, GNU Health, FSF India, Blender, Gcompris and more. I'm really honored and excited to participate to this event, I hope to meet a lot of Pepper&Carrot reader from Kerala! More information, address and full schedule on official website: [https://swatantra.net.in](https://swatantra.net.in/#speakers "https://swatantra.net.in" )

Capitole du Libre 2017

WRITTEN_BY David REVOY - - 6 comments
Hello! I will be at Capitole du Libre in Toulouse (France) at the end of this week for a Krita workshop about Comics. I'll also be doing an autograph session on Saturday afternoon. - **Where:** Toulouse (France), ENSEEIHT, 2 rue Charles Camichel, 31000 Toulouse. - **When:** "Créer sa B.D/Manga avec Krita" at 14h00 to 15h00 on Saturday (check [the schedule here](https://2017.capitoledulibre.org/programme/#schedule "the schedule here" )). **\- Autograph:** Saturday around 16h15 to 18h00 in the main hall (where other authors/books will be). **More information (French): [https://2017.capitoledulibre](https://2017.capitoledulibre.org/)** _(PS: I also made posters and artworks for Capitole du Libre 2017! it's all CC-By and you can find them [here](https://www.peppercarrot.com/static6/sources&page=other "here" ))_ [![](data/images/conference/2017-11_cdl2017-file-available.jpg)](https://www.peppercarrot.com/static6/sources&page=other "" )

3D model Indiegogo campaign by Nikolai Mamashev

WRITTEN_BY David REVOY - - 34 comments
[youtube]-BrUDvOGVl0[/youtube] [Nikolai Mamashev](https://plus.google.com/108139727676123285572 "Nikolai Mamashev" ) is running a new Indiegogo campaign to create a new derivation based on the Pepper&Carrot universe. You can read about his previous project [here](article614/motion-comic-project-by-morevna-team "here" ). His goal this time? Get $2,000 to support the creation of a full 3D model of Pepper, ready to be animated like a puppet, for animation in the software Blender3D. The license of the project: CC-By. You can read more of the story and details of the project here: ****

Mega maintenance

WRITTEN_BY David REVOY - - 25 comments
I spent an intensive week of countless hours cleaning up the Pepper&Carrot project. It was really necessary as the size of the project and number of contributions went _-again-_ out of my control. Maintaining the overall project started to become _a full-time job_ on its own and I was finding the structure of folders and repositories confusing... so... probably a lot more confusing for the community of contributors. I also desperately needed to find more time to produce future episodes and not only maintain what we have so far. Here are a list of important changes I did to keep scaling up: ★ **Moving from Github to Framagit** I'm moving all the sources of Pepper&Carrot from GitHub to the open and friendly [Framagit](https://framagit.org/peppercarrot "Framagit" ); Gitlab hosted by [Framasoft](https://contributopia.org "Framasoft" ) (you can login to Framagit with your Github account). The repo on GitHub will be removed soon. Thanks again to GitHub for all the fun and hosting. Comment here to let me know your new _@name_ on Framagit and I'll give you permission to clone and push. ★ **Opening the code of the website** The website's php/xml code powered by PluXML and its theme and plugins are now finally open and have their [own public repository](https://framagit.org/peppercarrot/website "own public repository" ). ★ **Moving to a group** Pepper&Carrot moved to a [group](https://framagit.org/peppercarrot "group" ) with multiple admin, centralized access permissions, pull request and bug tracker. I no longer own all the repositories under my personal account. This will help maintenance but also reduce the _key person risk_. ★ **Merging all 25 git translation repos** I merged our 25 translation Git repositories into [a single one](https://framagit.org/peppercarrot/webcomics "a single one" ). It's now easier to manage. We still have all our revisions since project creation. The credits are also now centralized to a single CONTRIBUTORS.md at the root. ★ **Simpler file-naming** We had plenty of svg named like that: `Pepper-and-Carrot_by-David-Revoy_E##P##.svg` ; they are now `[E##P##.svg]`. ★ **Adopting Inkscape 0.92.2** Our renderfarm now uses Inkscape 0.92.2 by default. It breaks small things here and there (punctuation in right-to-left languages) but I'm sure it can be fixed. (If a contributor mastering Arabic is around this is a call to fix our 'ar' folders). I hope those changes will prove to be the right decision! I tried to think "big" and make a structure able to handle Pepper&Carrot if it grows to 100 episodes... because this is where I want to go!_ To episode 100 and beyond ! :-)_

Inktober 2017 PDF

WRITTEN_BY David REVOY - - 16 comments
**I completed #inktober2017 !** I published my last artworks this week on tuesday 31 (and then I spent the last part of the week to upgrade my computer to Ubuntu 17.10). **Thank you **again for all your feedback, you were a lot to follow my daily post on Mastodon, Twitter or Facebook and that was really cool. Thanks to my operating system being functional again, I spent a part of this week-end to review my Inktober artworks and scan each one of them in higher resolution and retouch them to keep only a black and white result. Then I made a high quality PDF version with all of them, ready to read or ready to print. Feel free to print it as a coloring book, publish it or tweak it for your e-book reader. The sources and result are distributed under CC-By, more information inside the PDF itself, page two. I hope you'll like it! **[Download: peppercarrot_october2017_artbook.pdf (69MB)](https://www.peppercarrot.com/extras/print/2017-11-04_peppercarrot_october2017_artbook.pdf)** ( [source *.odg](https://www.peppercarrot.com/extras/print/src/2017-11-04_peppercarrot_october2017_artbook.odg) | [sources artworks](https://www.peppercarrot.com/en/artworks/sketchbook.html) )

10 things I learned during Inktober 2017

WRITTEN_BY David REVOY - - 2 comments
Here is my report after the thirty one drawings done daily on Inktober 2017. I hope this advices will help you to also do this challenge. ## 1\. Doodle and thumbnail I keep a stack of low quality paper on the side of my desk and I doodle quickly my ideas and my compositions before starting any real artwork on final paper quality (eg. the ballpen quick sketch on top-left corner on the photo under). It really helps me to design the idea behind the artwork and it also funnier to draw quickly without caring of anything like proportions, perspective, anatomy, composition, etc... [![](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_01_net.jpg)](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_01_net.jpg) _ _ ## 2\. Sketching in blue I'm really afraid of accidentally smudging my black lines when I erase pencil line under my line-art with a rubber-eraser, it's a disaster when it happens. So, that's why I often prefer to sketch with a blue pencil because I can remove the sketched lines easily with digital tools later without the need to rub all the surface. I describe the method using Krita [in this tutorial](article239/cleaning-blue-lines-sketch-in-krita "in this tutorial" ). [![](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_02_net.jpg)](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_02_net.jpg) ## 3\. Perspective Even if I always try to avoid drawing a perspective grid to go faster; drawing even a quick perspective grid can really solve many spatial issue, put all my characters on the same ground and keep the scaling of everything in my scene. It's a bit boring to trace -sure- but it really is the key for building depth in a drawing. If I don't do that, I tend to fallback to stage everything side-view, as in a simple flat cardboard theater layout. [![](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_03_net.jpg)](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_03_net.jpg) ## 4\. Do not detail while sketching Sketching plus inking can be very long. Especially if I start to detail a lot my sketch then retrace every details afterward with ink; line for line, dot for dot. I saw many parts of my drawing could be inked on the fly; sometime I just need to sketch the boundaries of an objects and I can ink directly the shape and suggest complex textures. It's a real time saver and good way to gain many details quickly. My goal is to get enough experience in drawing to be also able to apply that to many part of the drawing. I'll train in this way. [![](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_04_net.jpg)](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_04_net.jpg) _ _ ## 5\. Prepare your nibs I bought new metal nib (Gpen) and I saw the ink wasn't sticking to the metal part and it was hard to keep drawing without having to refill ink all the time for each single line. Then I did a quick search about it: it's because of industrial coating product or treatment on the nibs (it's here to protect the metal against rust). So before using a new one for the first time, I just pass the metal nib three second on the flame of a lighter. It's a good tip to remove this invisible coating. After that, the nib keeps more ink; but I suspect the nibs become also more fragile to rust; so I try to clean them and dry them well after usage. [![](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_05_net.jpg)](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_05_net.jpg) ## 6\. Isolating the silhouette Sometime, just a quick flat grey in background helps the audience to better read the silhouette of a characters or a scene. A precious tip as it doesn't take a lot of time and does a big difference. [![](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_06_net.jpg)](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_06_net.jpg) ## 7\. The paper wrinkle I had issues using a paper not thick enough when I started to watercolor a pass of grey over "Underwater" and the paper started to wrinkle very badly. To repair, I used a warm iron on my artwork to flat it back (cover it with two folds of paper-towel first to not put contact between the iron and your artwork). It works perfectly! [![](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_07_net.jpg)](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_07_net.jpg) ## 8\. Add contrast Large areas of black is an efficient solution to lead the eye to specific area, or to play with the composition. It also add this extra punch that make the line-art suddenly more graphic. I still not control this black areas thing as I would like to, but I start to get the pleasure of playing with them. I found them to be a bit flat at first, and then I figured it was possible to keep part of the black area with cross-hatching to symbolize a dark grey and also encode more information about the direction of the surface and the volumes. [![](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_08_net.jpg)](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_08_net.jpg) ## 9\. Darker foreground In case of a complex scene; I paint the object and character in foreground with a deeper shade of grey than the other part of the artwork. It can be an efficient solution to ease the reading of the picture and split the foreground, middle-ground and background. [![](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_09_net.jpg)](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_09_net.jpg) _ _ ## 10\. Find your own favorite tool If you follow my Inktober2017, you saw I tried many tools (brush, nibs, markers, brush marker) on many type of paper. I'm exploring and I'll probably keep doing that. But more I explore, more I discover a love for the simple and common tool: **the ball-pen**. It has many advantages: thin, accurate, simple, accessible, cheap, available almost everywhere with a near waterproof ink and a very long ink capacity. But it also has issues: no deep black ink, leaves sometime black dots if not cleaned after a quick hatching, fragile ink to rubber eraser, glossy ink. That's why I keep it for drawing details and use often other pen when I need a thicker plain line. But I can see a great potential in coloring a simple ball-pen artwork. No tools are perfect, but I hope my own quest will inspire you to explore more tools and find your own tool. Never let other tells you what your tool should be ;-) [![](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_10_net.jpg)](data/images/blog/2017/10/inktober-tuto/things-i-learned-inktober_by-david-revoy_10_net.jpg) _ _ That's all! Thank you for reading this article. I'll keep posting daily new Inktober artwork on [Mastodon](https://framapiaf.org/@davidrevoy), [Twitter](http://twitter.com/davidrevoy) or[ Facebook](https://www.facebook.com/pages/Pepper-Carrot/307677876068903) till the end of October. Many thanks for all your comments and feedback! You'll find full high definitions (even raw scan, I added them) and every photos I'm shooting with my low quality smartphone in the link at the end. I release all my Inktober work as [CC-By](https://creativecommons.org/licenses/by/4.0/ "CC-By" ) and same goes for this article. **[Watch the full Inktober gallery here ( on Pepper&Carrot's website)](https://www.peppercarrot.com/static6/sources&page=inks)**

Contributopia

WRITTEN_BY David REVOY - - 7 comments
I had the honnor to be the illustrator for [the informative campaign Contributopia](https://contributopia.org/en/ "the informative campaign Contributopia" ) of the well known French association for Free/Libre and Open Source software [Framasoft](https://framasoft.org/en/ "Framasoft" ) (English website). All the artworks are licensed under the permissive CC-By license and I had a lot of fun working on them with brilliant art direction and feedback of [Pouhiou](https://framapiaf.org/@Pouhiou "Pohiou" ). [![](data/images/artworks/2017-10-09_framasoft-campaign_3_Educ-Pop_by-David-Revoy.tb.jpg)](data/images/artworks/2017-10-09_framasoft-campaign_3_Educ-Pop_by-David-Revoy.jpg) _click to enlarge_ [![](data/images/artworks/2017-10-09_framasoft-campaign_2_Essaimage_by-David-Revoy.tb.jpg)](data/images/artworks/2017-10-09_framasoft-campaign_2_Essaimage_by-David-Revoy.jpg) _click to enlarge_ [![](data/images/artworks/2017-10-09_framasoft-campaign_1_Services_by-David-Revoy.tb.jpg)](data/images/artworks/2017-10-09_framasoft-campaign_1_Services_by-David-Revoy.jpg) _click to enlarge_

Run

WRITTEN_BY David REVOY - - no comments
A color test done over a line-art done during Inktober.

Spring Preproduction

WRITTEN_BY David REVOY - - no comments
[youtube]GHRwnVMwTE4[/youtube] _I screenrecorded the first speedpainting of the preproduction. 1h30 accelerated to 7min_ This is an article about the pre-production concept-art period of the open-movie project codenamed "Spring", a project funded by the Blender Foundation. ## Intro On this first week of October 2017, I received at home (Montauban, south of France) [Andy Goralczyk](http://www.artificial3d.com/ "Andy Goralczyk" ) during a full week. Andy is a famous Blender artist who work now as a full time artist in the Blender Institute (Amsterdam, Netherlands). I know the work of Andy since a long time ; back to 2005 but I really started to be more familiar with his work on the two first open movie project; [Elephant Dream](https://en.wikipedia.org/wiki/Elephants_Dream "Elephant Dream" ) (Art director, 2006) and [Big Buck Bunny](https://en.wikipedia.org/wiki/Big_Buck_Bunny "Big Buck Bunny" ) (Art director, 2008). Then, I met Andy in real life when I worked on [Sintel](https://en.wikipedia.org/wiki/Sintel "Sintel" ) (Art Director, 2010) while he was teaching lessons at the Blender Institute... but since this time we never really worked together even if we always really wanted to try something! Eventually, we made a [1 hour demo collab ](http://www.davidrevoy.com/article50/andy-goralczyk-david-revoy-collaboration-2010-blender-conference "1 hour collab demo" )at the Blender conferences in 2010 and Andy created [amazing visual effect in 3D](https://www.youtube.com/watch?v=5sR645tZF24 "amazing visual effect in 3D" ) for my [concept-art of the Tornado](https://en.wikipedia.org/wiki/Cosmos_Laundromat#/media/File:Tornado_deevad_01.jpg "concept-art of the Tornado" ) on [Cosmos Landromat](https://en.wikipedia.org/wiki/Cosmos_Laundromat "Cosmos Landromat" ) (2014). [![](data/images/blog/2017/10/2017-10-05_andy-and-david_02.tb.jpg)](data/images/blog/2017/10/2017-10-05_andy-and-david_02.jpg) _Me (left) and Andy _Goralczyk (right) visiting the arch of the "Place Nationale" in my city; Montauban, France._ This last summer, Andy received the direction of the future open-movie project and contacted me to propose me to do the concept-art and character-design. I was very happy to finally can start working with Andy; so I decided this type of opportunity only appears once in a life and I paused for two weeks the production of the next episode of Pepper&Carrot to work on this new open-movie temporary codenamed "Spring". ## Spring artworks On this first week of preproduction, I read the story Andy provided and designed the characters and the main environments. I also started to storyboard in color a complex action scene. The production will continue till 2019, but my main work will be soon done for focusing back on Pepper&Carrot. Here are a sample of artworks : _(click on them for 1080p HD version)_ [![](data/images/blog/2017/10/2017-10-02_kickoff_speedpainting.tb.jpg)](data/images/blog/2017/10/2017-10-02_kickoff_speedpainting.jpg) _"Spring" and "Autumn", her dog in the forest_ [![](data/images/blog/2017/10/2017-10-04_spring-character-design.tb.jpg)](data/images/blog/2017/10/2017-10-04_spring-character-design.jpg) _"Spring" and "Autumn" character design_ [![](data/images/blog/2017/10/2017-10-03_spring_house-and-waterfall-chime.tb.jpg)](data/images/blog/2017/10/2017-10-03_spring_house-and-waterfall-chime.jpg) _The house of "Spring", environment design_ [![](data/images/blog/2017/10/2017-10-02_spring-watercolor_wake-up_haircut.tb.jpg)](data/images/blog/2017/10/2017-10-02_spring-watercolor_wake-up_haircut.jpg) _A watercolor sketch of Spring waking up, with maybe a too crazy haircut ;-)_ [![](data/images/blog/2017/10/2017-10-03_spring-rings-the-pillar.tb.jpg)](data/images/blog/2017/10/2017-10-03_spring-rings-the-pillar.jpg) _Another environment design in the forest_ [![](data/images/blog/2017/10/2017-10-06_spring-storyboard-sequence-sample.tb.jpg)](data/images/blog/2017/10/2017-10-06_spring-storyboard-sequence-sample.jpg) _Overview of a part of the speedpainted storyboard_ And that's all for today, I hope you like this preview! I'll keep you informed about the progress of this project ; this resources will also be available on the [Blender cloud](https://cloud.blender.org/ "Blender cloud" ) . I'll continue to work this week on this project and then, I'll be back on the next episode of Pepper&Carrot! Edit 2019: you can see the final movie and all concept-art [on this blog-post now](article712/ "on this blog-post now" ). [![](data/images/blog/2017/10/2017-10-05_andy-and-david_01.tb.jpg)](data/images/blog/2017/10/2017-10-05_andy-and-david_01.jpg) _Me and Andy on Friday 6 October morning, in my room around my catstation workstation and before Andy took his plane back to Amsterdam. It was a very productive week!_

Inktober 2017 gallery

WRITTEN_BY David REVOY - - 11 comments
[![](data/images/sketches/2017-inktober-week-2.jpg)](https://www.peppercarrot.com/static6/sources&page=inks#crooked) This year I'm doing the [Inktober drawing challenge](http://mrjakeparker.com/inktober "Inktober official website" ) ! You can follow me posting daily artworks during all October on [Mastodon](https://framapiaf.org/@davidrevoy), [Twitter](http://twitter.com/davidrevoy) or[ Facebook](https://www.facebook.com/pages/Pepper-Carrot/307677876068903). I'm also hosting full high definitions and every photo I'm shooting in the [sources](core/admin/static6/sources "sources" ) menu of Pepper&Carrot's website and offer them as [CC-By](https://creativecommons.org/licenses/by/4.0/ "CC-By" ). **[Watch now all the Inktober gallery ](https://www.peppercarrot.com/static6/sources&page=inks)**

Auto-Flatting Comic with Krita (+Gmic plugin)

WRITTEN_BY David REVOY - - 23 comments
[youtube]Bvi7p3sRIJM[/youtube] _Video tutorial,if you can't see it, [here is the link on Youtube](https://www.youtube.com/watch?v=Bvi7p3sRIJM)_ Here is a video tutorial to show you how to use a complex GMIC filter named : Colorize lineart [smart-coloring]. I'm using this filter to ease and speedup my workflow with flatting the color of my webcomic Pepper&Carrot. This filter is available on recent version of Krita, specifically the one with the GMIC-Qt plugin.