Sunday painting to relax

I might have found something (related to my recent research on shape/value/edges/brush stroke, read previous post).

I recorded the process; I'll have to analyze, take notes, and see if I can replicate on a scene more complex. If the video is not too sketchy, I'll post the timelapse on the video channel too.


I just uploaded a video timelapse accelerated (1min38) and sources of this artwork:
→ Src (kra):
→ Ytb:
→ Ptb:


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License: CC BY
David Revoy,, .
Unless otherwise mentioned in the article.

Tags:  #artworks  #speedpainting  #making-of  #video  

Corrections and improvements are welcome:

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link Oel044   - Reply

Pepper lips look to thick. She is beatifull when you ignore that.

link David REVOY Author, - Reply

Thanks! For sure, i could have managed to make them a little bit more thinner and suble. I'll keep that in mind for next pieces.

link Jiří Svoboda   - Reply

It belongs in a museum!

link David REVOY Author, - Reply


link Oleg   - Reply

And what kind of graphics tablet is used in the video.

link David REVOY Author, - Reply

It's a Wacom Intuos4 XL, it's a old oversized model; I use only 16:9 part of its active surface; and I changed the overlay surface for one provided by Huion (a WH1409). I use it with the stylus of the Cintiq13HD (compatible). That's my favorite combination since years now. You can find it on my article: (I need to update it to add the XpPenPro24 and the Gaomon M10K2018)

link Oleg   - Reply


link Xantros   - Reply

Love those flame sparks! :)
I checked the timelapse frame by frame coz I thought, hey that looks familiar.
Hehe I knew it! It was the sponge tool! :D

It's amazing how you can feel the hot air rising up. On the hair it's obvious but also on the clothes (in a more subtle way) it really adds that extra feel to it.

link David REVOY Author, - Reply

yes, the new sponge tool part of the Watercolor set by Ramon Miranda. It's really a good brush for stains and splatter. I used it on a layer with Luminosity SAI blending mode and then smudged a bit :)

About the work on the air/ambiant/athmosphere; thanks for noticing, that's really something I try to improve.

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