Tips to fix your drawing and linearts on Krita

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The Mirror tool in Krita is cruel and reveal the truth... But, once you spot the deformation on a drawing or line-art, what method you can use to fix it? This video shows you my method within all the limit of my actual skill. You'll know at least how I manage my correction pass over the art of Pepper&Carrot. Sorry for my french accent and english mistakes.

PS: Yay! I finished my video tutorial started wednesday afterall.


  • 00:00 Intro
  • 00:19 Workflow
  • 00:44 Mirror
  • 01:19 Copy blending mode setup
  • 03:49 Layer Visibility shortcut
  • 04:12 Erase and re-sketch
  • 06:22 Liquify deformation
  • 07:45 Inking again
  • 09:07 Result and outro/license


  • Intro: Fabian Measures - Hanami (CC-By)
  • Timelapse: Kevin MacLeod - Perspective (CC-By)
  • Outro: Kevin MacLeod - Backed Vibes Clean (CC-By)

Video and artworks by David Revoy Edited with Kdenlive 21.04 on Kubuntu Linux 20.04

License: "Tips to fix your drawing and linearts on Krita" by David Revoy − CC-BY 4.0
Tags:  #video  #tutorial   | Download: Markdown


link Châu  

I love your voice/accent and France language words. Please never say 'sorry' about it.

I have 3 other method for help find error in art:
1. Build structure use 3D shape and draw guide line on shape for know where need draw detail. For head art like this, I use Loomis head then draw line for show position eyes, nose, hair. This help me prevent error. (Also very great method copy/study art too).

2. Draw and forget. Then next day or after, return and I can see errors! Magic!

3. Ask other people see art. Other people can help find error too.

¡Merci Beaucoup! Line at like this help me practice/improve skill. Next game project need more real style character and this summer learn/practice for improve art skill.

link Crimson 1  

Well...You are a legend, doing all this sorcery only with open source software

link Harry  


I think that you have completely copied these tips from various other resources majorly from “Bam Animation “ as their video is much older and these tips and tricks look like have been cheated. Pls have a look at your content and try to make it ORIGINAL.

link David Revoy Author,

Hey, that's grave accusation and without any proof. Please send me the video URL and timecode to prove it before I consider it.
I'm doing my own work of writing. I'm doing that since the 2000s on Internet. I'm doing my own researches for scenario of usage of blending mode (like in this video for the "copy" one). Mirror key like "M" and Liquify are common practise since Digital Drawing/Painting exist −and that, accross all software− you'll find that on my Dvds Chaos&Evolution and Blend&Paint in 2009, or even on previous tutorial for CGarena, CGtalk, TDT3D... I'm even not knowing "Bam Animation..." ... I highly doubt there is any video that advice the same method, the same "copy" layer blending mode (original to Krita) and the same layer stack (Krita's group have their very own behavior compared to other software). The same tip to remove the blue channel of a sketch to get a blue sketch? I really found all of that at the cost of hours and hours of practise here. I might have reinvented the wheel, it's always a possibility, but I'll wait your video URL and timecode...

link David Revoy Author,


link David Revoy Author,

Thanks for the feedback. Oh yes, the (2) could have been mentioned. A night of sleep, and the day after (or a couple days after) the possibility to spot errors is even stronger than the mirror effect. :-)

link Châu  

Very easy for independent people discover/discover again same method. Very few method work efficient. This happen many times in past history and will happen in future.

link EF  

By the same argument, you can accuse a mathematics teacher of "completely copying" the method of adding numbers... It's the original and accessible presentation that counts.

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