Grown-up Saffron

Grown-up Saffron; (design/workflow test).

Edit: I'm adding here also my quick notes about the process: 5 steps, 3 layers, predictable and reproducible. I'll explore more with it, I like this simplicity.

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License: CC BY
David Revoy,, .
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Tags:  #artworks  

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link Bill Meahan   - Reply

I can see it now. A spell goes horribly wrong and Pepper, Saffron, and Coriander find themselves as adults in an alternative (steampunk) universe. They must work together to find a way back home but there is much in this alternate universe that is strongly enticing, lessening the incentive to return. Still, click the ruby slippers together and repeat, "There's no place like home, there's no place like home...."

link David REVOY Author, - Reply

Qualicity, the city of Coriander, already has many settings ready for a steampunk ambiant without needing an alternative universe travel. Especially when I'll show the technology reforms of Queen Coriander on the city. :D Thanks for your comment!

link Châu   - Reply

Here CGBoost Steampunk challenge contest.
Art there may be help give you ideas. If need help make Steampunk model use Blender I can help.

link Pip   - Reply

That's beautiful! The setting is a little hard for me to figure out, is she inside or outside?

link David REVOY Author, - Reply

Thank you Pip! Yes, the background is a bit confusing on a design/story POV; sorry. I wanted to test something far away to see if I could solve painting with large stroke to create Depth of Field without adding later a destructive blur filter on details; but at same time I wanted to test emiting light sources (the fire/the windows). So, it's a big room "inside".

link Châu   - Reply

I think Krita need new layer blur effect like blur for vector object in Inkscape (or Blender compositor), not change art itself. This method let you draw art normal then use blur for background layer but not change art in that layer.

link David REVOY Author, - Reply

Oh, Krita has a non-destructive filter layer for Gaussian, Box and Lens blur (but true; not yet as far as I know the blur for the SVG vector layers). But I badly expressed myself: in painting, if one starts to detail an area then after they need to blur it, it produces a lost of time. Adding details cost a lot of time. The best way to be more efficient is to paint only what is necessary (it also creates better strokes with personnality for suggesting the shapes while filters produce dead digital effect). But to paint this effect; the effect needs anticipation really early on the process. That's what I tested here and it works fine.

link Anonymouse   - Reply

This is very nice. I love the mood.

link Mr. Suggestion   - Reply

Maybe one day you will prepare a video tutorial showing the full workflow with explanations. This will help people with less experience in Krita, understand each step in your workflow.
Of course, the tutorial can take place on a much easier image, so that you do not have to waste too much time preparing it.

link David REVOY Author, - Reply

Yes, I'm right now putting the workflow to maximum stress with trying to render episode 33 this way. So far, I takes a lot of time and I fall in many issue; I'm really evaluating how many greyscale I need to inject. Also, since recently, I had a bug that was resolved in Krita that might allows a new solution. I'll keep you informed!

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