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Sintel, the full short. High res 1080p available on the youtube option.


Sintel is an open short movie produced by the Blender Foundation. I worked on it as an Art Director from February 2009 to September 2010. Official website Description from the official website :

"Sintel" is an independently produced short film, initiated by the Blender Foundation as a means to further improve and validate the free/open source 3D creation suite Blender. With initial funding provided by 1000s of donations via the internet community, it has again proven to be a viable development model for both open 3D technology as for independent animation film. This 15 minute film has been realized in the studio of the Amsterdam Blender Institute, by an international team of artists and developers. In addition to that, several crucial technical and creative targets have been realized online, by developers and artists and teams all over the world.."

Art direction

Many concept-art and artworks were necessary to capture the epic and fantasy feeling I wanted for Sintel. Here is a sample of the one remaining in the movie.
My tools were Gimp-painter 2.6 and Mypaint 0.6 on Linux Mint 7 Gnome 2.0.

character_Shaman-portrait.jpg Shaman

character_Sintel-clothes-1.jpg Sintel design

character_Sintel-clothes-2.jpg More design for Sintel

character_Sintel-model-sheet.jpg model-sheet

character_Sintel-portrait-young.jpg Sintel portrait

character_Sintel-portrait-old.jpg Sintel (old) portrait

creature_chicken.jpg Chicken , ballpen quick concept

creature_hyena.jpg Hienna, creature on her journey

creature_ishtar-bird.jpg Ishtar birds

environments-01-snowfight.jpg Snow fighting previsualisation. On the original script ; four guardians were waiting for her

environments-02-shaman-hut.jpg Shaman hut, external design

environments-03-shaman-hut-inside.jpg Shaman hut, interior

environments-04-shaman-hut-inside-B.jpg Shaman hut, previsualisation for the ambiance

environments-05-Ishtar-1.jpg Sintel , in Ishtar city, watching the Ziggurat

environments-06-Ishtar-2.jpg Ishtar city ; building renovations, and various overlays of architectures era

environments-07-Ishtar-3.jpg Ishtar building design

environments-08-Ishtar-alley.jpg Ishtar alley , design for the first scene. Top view was choosen to show the spacial distance of elements. Grid and dirty waters of Ishtar were removed for technical reason.

environments-09-sintel-bedroom.jpg Sintel bedroom ; first concept

environments-10-sintel-bedroom.jpg Sintel Bedroom ; detailed concept at night

environments-11-Ishtar-market.jpg Concept for an Ishtar street with markets

environments-13-Ishtar-chicken-run.jpg Color previsualisation for the 'chicken hunt' scene

environments-14-Ishtar-ziggurat.jpg Concept of the Ziggurat main city abandonned temple

environments-15-Ishtar-dragons.jpg One of the first early illustration artwork of Sintel ; showing the key story elements

environments-16-ziggurat-view.jpg large mate painting ( in the movie , used on background when Sintel is on the top of Ziggurat )

environments-17-Ishtar-door.jpg Ishtar city doors

environments-18-bamboo-forest-quest.jpg Previsualisation of the bamboo forest , a step of her journey

environments-19-cave-door.jpg Concept for the dragon cave

environments-20-cave-door.jpg Concept for the dragon cave

environments-21-cave.jpg Concept for the dragon cave

environments-22-cave.jpg Concept for the dragon cave

Ishtarians-childrens.jpg Concept for Ishtar poeples

Ishtarians-men.jpg Concept for Ishtar poeples

Ishtarians-other.jpg Concept for Ishtar poeples

Ishtarians-women.jpg Concept for Ishtar poeples

scale-adult.jpg model sheet of the dragon

scale-adult-preview.jpg Concept for the dragon

scale-baby.jpg Concept for Scale , baby

scale-baby_scene-preview.jpg Previsualisation of Scale , Baby

scale-baby-wings.jpg Scale ; more research

scale-size_adult-vs-baby.jpg relation size between adult and baby dragon

sketch-for-communication.jpg Various speed rough done in production to communicate with the team

various_accessories-guardian-weapon.jpg Concept for guardians weapons

various_accessories-shaman-decoration.jpg Shaman accessories , details

various_accessories-sintel-knife.jpg Sintel knife

various_accessories-symbols.jpg Ishtar flags , illustrating old religion wars, design


Alexandre Prokoudine interviewed me on his website Libre Graphic World about Sintel. You can read the interview here.

More on the DVD

All the source of the project are available on the Blender e-shop . You'll find on the 4 DVDs hi-res artworks, work-in-progress, and more.

sintel bonus dvd 01 Here is a preview of the DVD-Rom gallerie , with unused artwork

sintel bonus dvd 02 Here is a preview of VIP in the DVD-Rom , showing how artworks where made.

sintel bonus dvd 03 Storyboarding, colorboard, and other tools

sintel blender org frontpage2

Buy Sintel on the Blender E-shop

License: "Sintel" by David Revoy − CC-BY 4.0
Tags:  #open-movie  #Blender  #video   | Download: Markdown